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<TR><TD><H1><CENTER><FONT SIZE=10 COLOR=#FF0000>WEEK<BR>
2</FONT></CENTER></H1>

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<H1><FONT SIZE=6 COLOR=#FF0000>At a Glance</FONT></H1>
<BLOCKQUOTE>
If you thought you learned a lot last week, buckle up because
this week you learn a great deal more about Java game programming,
including the development of two complete sample games. You begin
with a conceptual look at user input and its role in gaming, followed
by the Java specifics of handling user input. You then move on
to developing your first complete Java game-Traveling Gecko. You
follow this game by learning the basics of sound and the Java
support for sound. With sound fresh on your mind, you develop
your second complete game-Scorpion Roundup. You finish the week
by taking a look at some techniques for debugging Java games.
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You cover the following topics this week:
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<LI>User Input in Games
<LI>Handling User Input with Java
<LI>Traveling Gecko: Blistering Desert Fun
<LI>The Basics of Sound
<LI>Playing Sound with Java
<LI>Scorpion Roundup: Action By Moonlight
<LI>Squishing Bugs in Java Games
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